Soundboard VR

This experience was designed for your average VR user to go into a simple environment and play with sixteen set sound effects that I created as well as manipulate the color of the lighting in the environment. I used Unity and the Tilia Virtual Reality Toolkit to create the VR mechanics. The soundboard and buttons were all made in Blender. The purpose was to have a simple application in which VR users could relax without any objectives.


Soundboard VR Link

As lead developer, I was in charge of making the foley for each sound as well as the full implementation of Virtual Reality. I setup the player avatar and then created a soundboard that responded to being pressed down, playing one of 16 different sfx.