Jungle Tactical Maze

This experience is designed to give the user a sense of presence as they physically walk around a room and while inside of a virtual world, walk across a cavern on a rope and plank bridge. This was developed in Unity using the Virtual Reality Interaction Framework and an environment asset pack off the unity asset store. This was developed by me for AccessVR’s lab opening and as their first acting Tactical Maze.


In this project, I simply made the environment with over 300 manually placed rocks into the cavern, along with a moving waterfall with a custom shader and different environmental sounds implemented like a breeze over the bridge.


LINK WIP - VIDEO WIP