About Me

Who Am I

I am currently in my senior year at George Mason University in the Computer Game Design BA degree. I'm from Orlando, FL initially before spending some years in Winchester, VA. My big hopes and dreams are to eventually become Creative Director of my own company, starting from the bottom as a programmer and coding my way up the ranks.

How Did I Get Here

I started programming when I was turning 13 at a game design camp for Android mobile gaming at Radford University, which eventually turned into my first internship at 15 with Fat Panda LLC where I learned how to develop websites from HTML/CSS to Vue.js. Around that time I started teaching myself Unity and some of the basics for development inside a game engine. I graduated high school and immediately started working at SCiL Labs at Shenandoah University, where I was enrolled in the Virtual Reality Design BS degree for my first 3 semesters. There I got my first government contract, shh that's all I can share, and built upon the foundation of what I knew about Unity. I also got my first junior development job at VOTU LLC where I worked for a bit over a year. I then transferred to GMU and have since been focusing on game development.

What Do I Do

Currently alongside my classes, I work as the Lead Lab Technician at AccessVR LLC, where I work as a junior developer, manage VR projects and interns, host demos at our lab, and train interns in Unity development. The photo above is me giving a demo for the company to Governor Glenn Youngkin.